The Silverwing Saga
Kenneth Oppel's award winning, bestselling trilogy of adventure books featuring the character of Shade, a silverwing bat.
Shade is a young Silverwing bat, the runt of his colony determined to prove himself on the long and dangerous winter migration to Hibernaculum,millions of wingbeats to the south. During a storm, Shade is swept out
over the ocean -- away from his family, his friends, and the only life he has ever known. Alone and frightened as winter fast approaches and temperatures plunge, Shade sets out on a remarkable journey to rejoin his
colony to the south.
In search of his father, Shade discovers a mysterious human building containing a vast forest. Is this paradise the fulfilment of Nocturna's Promise to return the bats to the light of day? Shade and his Brightwing friend Marina aren't so sure. Shade has seen Humans enter the forest and take away hundreds of sleeping bats for an unknown purpose. And where is Shade's father?
It isn't long before Shade and Marina are swept up on a perilous journey which takes them to the far southern jungle -- the homeland of Goth, now king of all the Vampyrum Spectrum: cannibal bats with three-foot wingspans. With the help of an abandoned owl prince, and General Cortez's rat army, Shade must use all his resourcefulness to find his father -- and stop Goth from harnessing the dark powers of Cama Zotz to create eternal night.
The earth heaves and splits in a terrible quake and Griffin, a Silverwing newborn, is sucked into a fissure deep below the earth. Shade, Griffin's father, soon realises that his son has been drawn into the Underworld, and embarks on the most dangerous of journeys to rescue him. Shade knows he must find Griffin quickly, but something else is hunting Griffin -- a deadly foe Shade hoped he would never see again.
Who will find Griffin first? And who will survive to embark on the perilous journey back to the land of the living?
"A tour-de-force fantasy starring a chiropteran hero trying to make his way back to his home colony. A can't-put-it-down adventure for readers around age 8 all the way to adult." -- Smithsonian Magazine A 1997 Notable Book
"Readers with a penchant for losing themselves in fantasy worlds will revel in Kenneth Oppel's Silverwing.... This is a richly imagined work that begs for a sequel." -- The Globe & Mail (Toronto) A 1997 Best Book for Young Adults
"Replete with appealing characters, scary adversaries, bat lore, natural history, unanswered questions, and conflicting theologies, the story takes on a promising epic sweep; readers will look forward to the sequels that Oppel's ending guarantees." -- Kirkus Review
"A Jonathan Livingstone Seagull of the bat community... this epic journey is gripping, and details of bat life are inventively and convincingly imagined." -- Publisher's Weekly
" The greatest strength of this story lies in its fast-paced, cliff-hanging action and its setting within the hollow trees and bell towers of the bats' monochromatic nighttime world. Recommend this one; they won't be disappointed." -- School Library Journal
"Do not miss this rip-roaring adventure by a talented young writer." --VOYA, A 1997 Best Science Fiction, Fantasy and Horror Book
“Oppel’s achievement in this book is to have created much more than an action adventure involving bats. In anthropomorphising them, he explores their collective dreams and aspirations, as well as their individual characters.” – Michael Thorn, Literary Review (UK)